JP On Gaming

Sunday, February 11, 2018

[Campaign Report] The Awakening... the finale

After months of trying to get people together, we finally got together (most of us) for the finale of the many one-shot campaign started back in September. Today was the final of this storyline.

After the last two sessions where the party cleared out WrathKeep, now occupied by the barbarian army. And discovered some of the enemy army's secret, such as how they recognized each other. They were given a great honor by Lady Kotina, High Priestess of the Law. Because the party voted against her in a previous gathering, she gave them the great honor of standing in the front lines, outside the city walls.

Facing them were artillery made of ogres with over-sized slings. With those, they fired at the walls. Not very precise but eventually effective.

Having cleared the ogres, they rushed back into town where they realized the enemy had burrowed into town as the veterans all ran out to take out the ogres, the enemy troops were bypassing their defenses. Bands of drakonians and barbarians in orange body paint were attacking the town: setting fires and destroying what they could.

After a lull in the fighting, both sides reorganized. The barbarians made a big push against the cathedral of the Law, where the slaves of House Katel gathered and where the priests animated zombies and sent them on rampage against the enemy. Here, a large red dragon is sucking power out a power stone, only to be stopped by Keevin (ActionMan) who disrupted whatever he was doing. As the dragon was unable to control the ritual, it keep bleeding necrotic energy that nearly killed the brave Keevin, who saved at the last moment by the brave action of Togg who batted away the hand of the dragon, allowing the dragon to escape, over-charged with the necrotic energy it sought to control.

In the final act, the PCs infiltrated the keep itself, finding out their compatriot Belladonus/a faked his death in the great hall. Giving a rough idea of the situation above: his brother, Lord Zarzal was locked in battle with a mighty dragon. He told them that they could use the Miststone, a portal they used to travel "somewhere" before. They do not remember where they went, but their mission there was clearly unsuccessful... All they had to do was hit the Miststone with a bead he gave them.

Running up, Togg the hareen went to pick up the stone while the others went up-top to appraise of the situation... Yeah... They regretted it and a lot of quality clothing were soiled (except the Sad Willow darkling who did not bat an eye upon seeing the beast).

The dragon did not care for the presence or actions of the PCs until the combatants noticed the Miststone was there and Lord Zarzal called "You fools! Why did you bring it here! That's what it came here for!" Group facepalm. On its next action, the dragon moved and took the stone. Followed by a throw of the bead using mage hand...

POOF! Everyone within 30 feet of the dragon, including the dragon itself, were swallowed by the Mists. Only Om-za, the kynean sorcerer stood up to find himself alone on the roof. He avoided being swallowed by the Mists.

The dragon gone, its army lost cohesion and though it would ravage the countryside, it was no longer the threat it once had. Lady Kotina, High Priestess of the Law, took command of House Katel and restored order in Katelkeep.

In the end, only the following party members have their whereabouts still known: Belladonus/a the haver-bard, Hyree the amazon ranger, and Om-za the kynean sorcerer. The rest are lost to the Mists...

The story for another time as they say...

Note to my players I did not tell you about this during or after the game, but I will count the result of the many mini-campaigns as binding for the Tyrants of Saggakar. Therefore, your actions will be written in an upcoming sourcebook for the campaign (which you will all receive a copy when I am done with it).

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