
I've been asked this question a few times times over the years and think that a post here may help by tap the sign... (save myself from typing it over and over)
Material to bring
The following material is up to you to bring:
- Hard copies of your adventure (tablets are great but make sure you have a physical copy as a back up).
- Hard copy of the handouts (ideally 1 per table you will run). Giving the players something to look at/ play with gets them more involved in the game
- A physical Player's Handbook (if only to hand out at the table)
- A Monster Manual (some print out the monsters they will use to lighten their load)
- Dice
- Writing Implement
- Battle map & dry/wet erase
- Minis/Tokens (I do have minis for the iconics but can't provide for everyone). If you use Starbursts/ glass beads/ paper tokens/ wood tokens, all are fine. Other than the specials, doing it almost completely theater of the mind is fine too.
- Copies of the iconic sheet (FOE will have some, too)
At the Con
Here are things I ask of you on-site.
- Sleep. I need you on your A-game. I am trying to keep everyone's load as light as I can by assigning as few adventures as I can to people.
- Enthusiasm. I like to think our adventure are a fun experience and the GM is a big part of this.
- Be in the FOE room ahead of time because the goal is get you ready to roll on the hour, not 10-15 mins after the slot begins.
- For regular adventures, 5-10 mins is best to allow you to relax and set up
- For special adventure, be there 30 mins before so we can discuss and go over the adventure. Talk latest ideas, assign any special elements not yet assigned
- Wear a FOE shirt (smurf polo or black shirt)
What FOE provides
Goodies for you!
- A smurf outfit: Those are our blue polo shirts (now embroidered) with our logo. If you don't have one, JP should provide one for you at the con.
- All of the material above as a backup (I got you if you forgot something). Except sleep or a positive disposition
- PDF of the adventures
- PDF of the campaign settings (you are not expected to be a loremaster, but know at least the basics of it)
- Food: Okay this is sustenance food. I will have lunch meat, bread, cheese, and cookies. Plus more goodies are brought (Thanks Marissa for the coffee!)
- The FOE dice. Every year, FOE has a unique d6 made. GMs all get 1 as a thank you.
- Miniatures. I try to give you guys as many monster minis as I can physically print, paint, and carry. I cannot promise anything. Here as some examples from 2021
Unique FOE Stuff at the table
Some unique things we do.
- FOE Dice. Whenever a player rolls a natural '1' on a d20 and keeps the result, hand them a FOE Dice with the magic formula "Your dice suck, our don't."
- The Postal Card. FOE runs a not-organized play/organized play thing. We hand players a postcard that grants players goodies for each game they play with us. These are simple bennies like inspiration, an additional healing potion, or extra HP.
- Everything is linked together. Don't tell them how, let them figure it out... It's as if some crazy mastermind lost sleep over that...
The campaign took place in the era of the Mandolorian/ Ahsoka.