I got these guys years ago in a random pack. I mean slimes are useful in so many ways... Mostly to beat up your PCs, which I like... I painted them as ocher jelly, yellow mold or some other type of goo. They disgust my daughter most of all, which makes me like the even more!
Sunday, May 21, 2017
Saturday, May 20, 2017
Wednesday, May 17, 2017
For another year, I will be making the trip north to Indianapolis to participate in Gencon. Like Origins, I will be offering adventures for both 5e and Pathfinder.
You will notice that these adventures, other than the special (The Assar Gambit) are re-plays from Origins. This is on purpose: this summer will be a busy one as I will be travelling with the family to Canada, a major software upgrade at work, and just summer time. I plan on enjoying my time with the kids too. So I opted to limit the amount of writing I would have to do.
For the Service and Reward, this series of short 2h adventures may very well have some new material for the con, all of them falling under that S&R umbrella.
The Sorrowful Lady has been a work in progress for month, starting with a very simple adventure to something of a major story arc. My biggest issue is keeping it small. It is such a wellspring of inspiration that I have to remind myself to stay focused on the current plot and task.
All these adventures will be run using 5th Edition.
All these adventures will be run using the Pathfinder RPG.
All these adventures will be run using 5th Edition.
Rhym: Black Sails 8am-1pm
Edit: Fixed the times (1am->1pm)
Tuesday, May 16, 2017
The final of the original ArcadiaQuest, Nina the crossbowwoman. I will be honest and she is not as exciting as some of the others. In fact, she is rather plain as a model: fully armored with bright red hair. I am ambivalent on her.. the sculpt felt uninspired.
I can't say I'm overly proud of this model... There is nothing that pops about her. This is bad to say but I do not know what I could've done to give her some pop. I did do a three tone work of metal and two for her hair.
Monday, May 15, 2017
The last three origins have been a mixed bag for me. The two years I went to run events for Legacies, were not great. Not great at all, with only a single table out of 8 or 9 slots offered. Not exactly what I planned or wanted. It did get me in, but I really hated it as I felt like I was cheating the system.
Last year, I opted to not run any Legacies and run Arcanis. Although I love to play Arcanis, I discovered that I really hated to run it. I did the best I could to give people a good experience, but I would not put this into my favorite game experience. I fully realize that this has more to do with me than Arcanis or the adventures.
So this time around I had to decide what I wanted to do. I decided to roll the dice and see what would happen. I decided to offer three adventures, the same for Pathfinder and 5th Edition. Conveniently aimed at limiting the amount of work I would have to do.
Once again, I am working with The Gathering, a collection of smaller organized play groups including
One of my not-so-secret goals is to see where the play numbers are going and put my focus there going forward, or if I need to keep both systems going at once...
So here is my current schedule for Saggakar events (I will only be running Saggakar adventures at Origins). Last I checked before their registration system went down, there were only a few open seats left for my games. I can't wait until their system comes back up to see the registration numbers.
1pm-5pm D&D 5e The Sorrowful Lady Blue trees, a merchant-priest, a raccoon, a rebellious house, and a night queen: it is a long way from the Spiderfen Forest. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
8am-12pm D&D 5e Encounter in the Mists An abandonned fortress in the Mists with a dark secret for you to discover. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
8am-12pm D&D 5e Service and Rewards The ArchDespot wants to conquer her neighbors. First, she must get the cooperation of the Houses. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
1pm-5pm Pathfinder The Sorrowful Lady Blue trees, a merchant-priest, a raccoon, a rebellious house, and a night queen: it is a long way from the Spiderfen Forest. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
8am-12pmPathfinder Encounter in the Mists An abandonned fortress in the Mists with a dark secret for you to discover. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
8am-12pm Pathfinder Service and Rewards The ArchDespot wants to conquer her neighbors. First, she must get the cooperation of the Houses. Introduction to the Tyrants of Saggakar. Play a pregen or bring your own Legacies character.
8am-12pm Pathfinder Open Library of any Legacies adventure
Sunday, May 14, 2017
Well after a few days and some angst on my end about the rules I had feeling "wonky" and not exciting. The flavor and background was already defined and released with the Pathfinder version which I released earlier this week.
I went back and forth on a few different elements: grant advantage on this or that. But nothing really clicked, it simply felt flat. I just could not see what was needed. You know, the forest for the trees. So I asked my panel of experts (Thanks Loren) and he provided the tightening and perspective I needed to make them exciting for 5e in a way the Pathfinder version added something unique.
So without any more ceremony, this book is now ready to add a new dimension to your 5e campaign. In time for the May big sale!
Continuing the work for Nashcon, here are crossbowmen. I was initially surprised to learn that Cortes' expedition to Tenochtitlan included a large number of crossbowmen. However, this makes a lot of sense in the early 16th century. Crossbows were easier to make than guns. Bolts are easier to make, carry and use than gunpowder and bullets. A crossbow functions in wet conditions and training to use a crossbow quicker and easier than matchlocks.
I did not have a full unit of them, so I completed the unit with an armored knight and a banner man for a twelve-man unit.
Saturday, May 13, 2017
This year for Nashcon, I plan to offer another game of Conquistadores. But since this one would be "bigger" than the previous one, I needed to paint and complete more troops.
You will no doubt remember last year's Conquistadores Army that invaded Africa.
This year more mayhem is coming so here is the first batch of warriors: twenty four arquebusiers, that will form four distinct units of warriors for the game. These guys could be used from the War of the Roses through the mid 16th-century.
Friday, May 12, 2017
As this is "Friday of the dead" this dude is perfect! Coming to the end of Will's collection of ArcadiaQuest models... This guy is the Dread King, a massive, hulking beast of a monster. I did a few unique touches on this guy.
First off, the "skin" is a darker shade of sickly putrid green, the result is a surprising odd-tone.
Next, the eyes... The character card had him with dark red eyes with glowing red pupils. I tried a few times to get it right, but the contrast of colors did not pop... so I gave him a very light shade of grey/blue and then he started looking at me. I mean it was creepy. I finished the detailing with him looking and judging me.
Another element was the nails. Here I tried a few things, the guide had them white but doing so would not work. After a few tries, I did something strange: I left them as is and planned to return to them later.
The teeth I painted bright white, enhancing the skull appearance of the face.
Next, I got into the sword. Basic silver-metal work. Then the sword plate I put it gold. The three rivets called to me, so I made them red, the same red as the pupils. That done, I extended the "eyes" down, forming a face of sort. From that moment on, the sword looked odd and dark. I could see in his eyes that this creep approved of the creepiness.
The blade itself had two-tones, with a big central area. I gave it a few wet brushing of the interior with a red and metal with successive colors having more red than metal. As I looked on, I got a second idea... have blood dripping from this central zone onto the ground. The effect is pretty effective, especially the small piece that "overflows" on the side of the base.
By now, the model was done. It was time to return to what I had neglected... the nails (see? see what I did there?) By then an evening had gone by and I came back to the model to finish the job. But really, I could not find which color to put on the nails. Seriously, they looked good as they were, with that dirty brown color... So I left them that way!
That's it. The Dread King was done. He reminds me of a very large version of Zanbar Bone from Ian Livingstone's "City of Thieves". Scary.
Thursday, May 11, 2017
I am please to announce the release of Gostor: Amazon. This is the first book that features only a single, playable race for the Pathfinder RPG (the 5e version is coming soon).
I have been thinking about an adventure that featured amazons, and an amazon culture way back in 2009-10, when I worked on the now-defunct Akos project. For years, this project just lingered in there as I tried to resolve one big question: Why would a group of women become complete recluse and do so for a long time. Finally inspiration struck and I began to put notes into a document that spent even more time on the back-burner as I worked on other projects.
With the Rhym project coming to a close, I got a few hours to put into this and spent quite a few evenings expanding the book. I got my good friend Jen-M (who wrote some of Legacies' best adventures) to provide me with her perspective. I also contacted a new artist, Daniela to do a few Amazon characters (you can see some of the art above).
So, what is in this book?
- The Amazon: why are they different? how do they live?
- A Playable race: a fully detailed race for the Pathfinder RPG, complete with alternate racial traits
- Three new feats
- Four sample amazons from a lowly scout to a powerful crone.
Oh yeah! If you buy this product during the month of May, you get to benefit from JP's birthday massive 40% sale!!! Get this even cheaper now!
Wednesday, May 10, 2017
Long, long, long ago, PFS allowed people to level-up characters to play in adventures that were out of scope. Such was the case of "Tomb of the Iron Medusa", an adventure that I remember fondly to this day. Since this was a level 14 adventure, I levelled up Naadhira al-Zawree, my necromancer-prophetess of Rovagug.
At one point in the adventure, the party rescued a group of young ladies that had been taken over by a vampire. Naadhira told them that she would complete their training. The rest of the party did not seem to care, and the story ended there.
A few weeks later, I had to create a new character for myself, and this the idea of Viviana was born. Viviana was one of those young ladies rescued in that dungeons.
I needed a shtick, something that would make her different than Naadhira/The Mistress. But what?
During a random internet search, I happened upon a the bride of Frankenstein and I thought to myself. "Wow, if Victor was good, what would happen to someone under the 'care' of someone like Naadhira." This chain of thought led me down something very dark.
I now had a concept for the character. Now what to do with her? I went through the list and happened upon the sanguine bloodline, an alternate to the undead for sorcerer. Imagine... She would have been bitten by the vampire and only partially turned, explaining the abilities. Naadhira would have been drawn to the poor girl's undead affinity and made even more experiences upon her. To add to her woes, there is little doubt in my mind that she would also force-inductrinate the girl into the cult of Rovagug, the destroyer of worlds.
Viviana was a tragic figure in my mind. Someone who had been abandoned by all. She suffered from odd bouts of Tourettes brought upon by everything so far. Any time people asked her about the Mistress or what happened to her, she would shout "The Mistress is great!". She was a cultist, but not a devout one... She was someone who answered what she thought others wanted her to say. She only fed on blood, never on anything else.
A number of people asked "Why would you be chosen to go on any kind of mission?" A legitimate question, really. The best answer I could come up with that "The Venture Captain who lost at cards last night had to call upon her." Funny perhaps, but something that only reinforced the tragedy that is her life.
So this complex character managed to live all the way to twelfth level and is now retired.
She was an interesting character to explore really. So interesting that when I created my first Adventure Path character, Katja, I chose to make them sisters. Katja is also retired from PFS as she sits on the Irriseni Throne for a hundred years... (Yes).
With her retirement, I now have to think of someone else to play...
Monday, May 8, 2017
This past weekend, I headed north into the green rolling hills of Kentucky into Lexington, home of the blue grass where I attended Lexicon, a convention I have been attending for the past few years with constant interest. Last year, it was the place where I first ran 5e in the playtest of Tyrants of Saggakar. This year, I came with some new adventures for Saggakar and Black Sails for Rhym.
Friday was a rainy day as I drove up I-65 and Bluegrass Parkway. Not much to report, until I was almost there when I found myself surrounded by antique cars. I mean cars from the 1910-20s. I chuckled as I thought I might've stumbled upon a gathering of overzealous Call of Cthulhu LARPers. It only got "worse" as I entered the parking lot of the convention. It seems there was an antique car convention going on at the same time.
I got in and walked around a little re-familiarizing myself with the con. I said hello to Chad and other people I hadn't seen in a while: Holly, Heather, Rick, and others.
I signed up to play Shadowrun that night. We played an April Fool's scenario based on a bunch of unique, interesting movie clichés that kept us chuckling throughout the evening.
The first Saturday slot, I was scheduled to run "Service and Rewards", a new pair of two-hour adventures that played into the current storyline. However, I did not have anyone signed up. So I looked at my options and decided I would hop on a table of The Hidden Shrine of Tomoachan from the Tales from the Yawning Portal, the most recent set of adventures for 5e/Adventurer's League. We had a good party composed of a half-orc, three dwarf and me, an inbred yokul with a great love of moonshine. We breezed through very quickly and almost completed the adventure in one four-hour slot.
I must say these adventures (I also played part of The Sunless Citadel) and their classic feel is a breath of fresh air. I could not imagine running such an adventure using Pathfinder. It would be a mess!
The second slot, I ran a special, "The Battle of Dreadkeep". The result and epilogue of this battle will be added to the campaign narratives. I did not take it easy on the guys. Quite the opposite! We saw some anuka-on-anuka loving, openly and in public, to the horror of all involved. There was a lot of questioning about what my massive drum did and it worried them so much that they charged it, and burned it as other party members were getting beated up. The guys scored many victory points, giving them a victory against my horde of barbarians.
In the end, they won (to my and everyone's surprise).
I played more Adventurer's League in the evening.
Sunday morning, I ran Black Sails for Rhym. That adventure is really fun and has a lot "Yarrr"s.
My con over, I hoped back into the car, driving home to Nashville. On the road, I put the Nashville-St.Louis hockey game through my phone into the car stereo and I listened to the Predators eliminate the Blues. I was the one guy on I-24 honking my horn and waving my hand in the air chanting "Let's go Preds!"
Now it will shock some of you that I am not posting about my beloved Montreal Canadiens, but they were eliminated in the previous round. So now I root for the Preds in the West and the Ottawa Senators in the East! Preds-Sens for the Stanley Cup!!!
Now... let's go over the good, the bad, the ugly.
- A really fun crowd From my tables of 5e, Pathfinder, or Shadowrun, the games brought a constant series of smiles to my face, with players willing to put up with my antics: both as a player and as a GM.
- The Venue Let's be honest, it's a large open room, so it gets loud. However, even on Saturday evening, when Chad ran a PFS special, the noise level was manageable.
- Larry Larry-E was the first-time RPG coordinator. We got into something of a snafu with my slots which forced me to shuffle my events. Nowt that was a pain. However, Larry stayed in touch, and the communication kept going and in the end, things went through and were a success.
- Attendance A common complaint, one that was acknowledge. With the con being the same day as the Kentucky Derby, some sixty miles to the West in Louisville, many people did not attend, instead participating in derby-events. Next year, they do plan to return to their regular weekend, two weeks after Conglomeration. So this problem is addressed already.
- Freezing AC Now having cold air in a gaming hall is usually a good thing as it keeps the gamer funk to a minimum (full disclosure, I did not experience any funky gamers). However, that thing started and turned the hall into a frozen hellhole. I mean it got so cold on Saturday evening that I took a table cloth to use as a cloak/blanket.
The Conclusion: Lexicon delivered a good, fun experience. One I want to have again! So I'm going back in 2018!
Thursday, May 4, 2017
Today, I am posting a few small pieces today. They include a large japanese-style drum. It was scratch-built using an old pill bottle, paper, and a little bit of balsa wood.
The next two pieces are punishment pieces: The first one is a punished bandit, ideal for my Tyrants of Saggakar events. The lizardfolk I got in the trade I did with John (for a painting of his Kurzog's throne).
The second piece is a simple gallows. Usable in almost every situation...