JP On Gaming

Tuesday, March 28, 2017

Rhym Megamap Preview

I have sent to Vistaprint for a vinyl map of Rhym. People really enjoyed my NeoExodus map and it really was an important tool to show people where things happens. This will be particularly useful in my own adventure "Black Sails". I added some extra information in the form of the Wheel and the symbol of the gods...

I will have more surprises to post for both Black Sails and the Rhym book.

Monday, March 27, 2017

[Cryx Monday] Satyxis raiders

More from the Facebook Mega-lot... This time a set of classic metal satyxis raiders. I painted them with the same skin tone as Denagra and the Skarre that will be coming in the next weeks.

Sunday, March 26, 2017

[Review] Gundam Saviour G-Gundam

When Youtube proposed me a Gundam movie, I thought "bah what's the worse it could be? Gundam is awesome." And I put the movie on while I did something else (playing Shadowrun Online and editing Rhym).

The basic story deals with the Earth Government trying to hide a new discovery that could allow for undersea farming. From there, the plot takes us to space. This is very much in the feel of a Gundam story. One thing I like about the Universal Century Gundam story (which this claims to be) is that you can usually find that both sides are at once right and wrong. Many feel Zeon are the good guys in this. But the same can be said of the Earth government. In short, both sides are the villains. Not here, there is clearly a "good side" and a "bad side", although with a bit of thought, you could say that the main characters are acting as and helping terrorists, the manichean split is so obvious, the only wrong thing the "terrorists" do is attempt to steal the result of an experiment, unarmed, in secret, to use it for a positive result.

All the elements are present to make this a decent offering, it hits all the stereotypical Gundam scenes and tropes. So let's actually review this.

The movie was B A D, and not Sharknado bad (as in so bad, you can't help but chuckle), but just bad (as in you would never write a full review for this unless you promised yourself you would write one that says more than "it sucks"). The kind of horrible, bad stories where the movie takes itself seriously, with the crew thinking they are doing a good job of it.

They did not. For the longest time, the movie has the actors talking together about the issues of the world, which we do not really care about.

The infantry is dressed in outfits taken right out of the Starship Trooper franchise. I mean STRAIGHT out of the ST wardrobe.

I sat there waiting for some MS battles, holding against hope that they would at least redeem the movie a little and I could say "those battles were cool". They were not. The CGI was chunky and the MS moved in unnatural ways. It was just bad. Bad. Bad. The fighting did not feel like a video game... Which it could have... It should have, and it would have been significantly better.

Story: The story is bland and generic. Granted I watched it to see some MS battles, not see how scientists could create undersea agriculture. I will give this a 2/5. It hit the tropes and assured the basis but did not introduce any new element that would make us view the universe differently.

Characters: The characters just felt caricatured and poor copies of existing ones. The actors really wanted to feel as if they were in an action flick. The ruler of Side-8 felt real because his role was not to convince us that he was awesome. At no time did I ever believed that the leading lady was a scientist, she was eye candy (and good at it) but not a scientist. A 2/5 being generous.

Animation: Perhaps the biggest flaw of this movie. It would be a b-movie to Dino-crow vs. Sharktopus The model look the part, but they do not move right. Just horrible. 1/5

Overall: This movie is a 1/5. While it hits all the tropes, it is tired and reheated. I could not wait for the end.

Saturday, March 25, 2017

[Skorne] Molik Karn the Cyclops Warrior

From the Facebook megalot, comes this character, Molik Karn. I really like the color of this guy. He's some form of cyclops warrior. Skorne's Japanese-influenced armor really make this very colorful. He was fun to paint up, with the demonic-looking mempo mask. This guy is definitely my favorite Skorne model so far.

Friday, March 24, 2017

Teaser for Conglomeration

For those of you who are still on the fence about attending Conglomeration in Louisville KY on April 7-9, allow me to add some more goodness to the lot...

Saturday night, I will be running a special, one-time only adventure, the Battle of Dreadkeep. I have just put the final touch on it and well allow my to say that it adds a lot of new elements to the campaign. The plot moves forward and things change... a lot. How will this happen? You may be the ones who will determine what happens!

Battle of Dreadkeep is a one-time-only event for the Legacies campaign, that can be played by characters up to level 10! Yes. It is a battle interactive with some story elements.

There will be four different unique rewards offered, one of which is a unique item. The other rewards can be gained by multiple PCs at the table. I'm not going to say what those are but they can really change send your character in odd new directions...

Oh and did I mention the new Rhym adventures?


[Monster Friday] Reaper Monsters

A set of monsters from Reaper. No reason I painted this troll, grick, or rust monster.

Tuesday, March 21, 2017

[Circle Oroboros] Kaya over the years

This is a post I am very happy to put up as I get to go back over old posts. This time I have a Kaya Moonhunter from the Facebook Mega-lot.

I hadn't looked at them and am happily surprised to find how similar the work between the two is. I am very intrigued by the difference in my painting technique. As the previous one was from April of 2013. Already four years ago!

I still like that dark skin, but I find the newer hair to be more natural.

This new Kaya required the addition of a hand...

Sunday, March 19, 2017

[AAR] Arcanicon 2017

This past weekend I traveled to the frigid lands of Michigan to take part in what is quickly becoming a personal tradition, Arcanicon. Arcanicon is a convention dedicated to the Arcanis campaign.

I have been involved with this campaign as a player since 2009. Love the complex story line. Although I have complained a lot about the system, it has grown on me and I appreciate it today.

The trip started when I left work early (16:15) to face the Nashville traffic to head to the airport. Nice day, warm, sunny, 70F (20C). Really an awesome winter's day.

Then I got to Detroit. Wow. The temperature was below freezing. Lucky for me I brought my wool jacket. I zipped it up to the top as I waited for the airport shuttle.

Other than that brisk assault on my body, there was no issue. I got there on schedule, without frostbite. Met my roommate, Dawn in the atrium where we would play. A nice open room with ample space. After a quick meal, I went to bed.

Friday I got up, ate and worked on the editing of the upcoming Rhym setting. I made great progress there which put me in a good mood.

I played the first adventure with a fun team, including Beth and Steve. however, I was surprised a backup that it was clear I was not needed. Now I do not have to be in the spotlight all the time, but it sucks when anything you do, you are overshadowed. Still, my character, the inimitable Kermina Gallia val'Borda managed to help out in the investigation and in the combats.

The story was one that skirted the themes of vampires and Dracula lore. Very fun really. Classic but highly workable.

For the evening, I jumped to a cobbled table, joining Paul and Nicole, with who I have played a lot of games. It is always a pleasure to join them. Also with us was Tom. Now fun story. As we waited during breaks, he and I said that it would be really fun if our characters got to ah together outside of a LARP event. Well our wishes were answered!

This second adventure was a mix of espionage and The Lost Boys. Again very cool!

By that time, it was back to the room. Dawn and I chatted for a while, then snoring.

Saturday was reserved for the special interactive event, with the same team as the night before. We faced a number of thematic monsters. A lot of challenges and monsters we do not normally see in Arcanis. It was interesting that one of my abilities: the spell rebuke which is effectively a turn undead. Well, it worked, for once!!! I was both shocked and really happy!

I really enjoyed the story, it was simple, flavorful and just plain fun.

I saw two things to improve Arcanicon. And one thing with the Hotel...

First, more people. A common note if you read this blog. If you have a choice, attend. Quite simple.

Second, the interactive started at 10am and lasted til midnight. Fourteen hours of heart-pounding craziness. I was originally going to say "start @ 1 pm" so that we could squeeze an extra slot to play. There are a few adventures out there I would have liked to play. That annoyed me on-site but really, after playing the special, that issue disappeared.

I will say that the special was good. It was much better than last year's incomprehensible plot of undead, plague-bearers and gnolls. I still don't understand what that was about. Better not to talk about it anymore. It was not as good the Vault of Larissa from two years ago, however. A solid offering.

Now for the true second downside: this was Tony-N's final event as Arcanis organizer. Over the years, I really learned to appreciate Tony's style and how he thinks as a writer and really find like what he writes: rooted in campaign lore, I feel like every adventure, I learn or explore a different take on things in Arcanis. Tony, I thank you for your work in making Arcanicon and making Arcanis even more interesting.

Big-time highlights... A few of them...

As usual, the people. Paul, Nicole, Beth, Mike, Stephen, Tom, Chris, James, OMG! I'll stop here so many good folks! Fun to play with.

But if there was an MVP, I have to give it to James-V, the man who brought my to Tim Hortons... And who brought me some Tim coffee during the game! Oh joy of joys! I'll skip the hotel food description. I had Tim's. I mean... If you are Canadian, you understand. If you are not... Tim Hortons was a mediocre hockey player who started a donut shop upon retiring. They may a very smooth, nice, flavorful coffee. The brand has a number of stores in the United States, particularly in Michigan and Ohio.

Hummm... Delicious.

Yes, you will notice my wonderful nails... I was dressed up for my part... *Giggles*

I was left to ponder about the con. Will it be the last one, now that Tony is no longer organizing it? I hope not as Arcanicon is one of the event on my personal convention calendar.

You will guess that I will be going back next year. Yes, I will go back.

Thursday, March 16, 2017

[Terrain Thursday] Japanese Torii Arches

It has been a while since I posted some terrain elements. In case you have not figured it out, I have been on something of a Japanese kick recently.

Torii arch as an iconic symbol of Japan.

To build these arches, I used chopsticks and Popsicle sticks. They are weighed down by metal washers stabilizing them.

[Review] Gundam 0083: Stardust Memories

An old love... I used to own this on an old VHS in the original Japanese subtitled in Korean and I read the text out of a printed script.

At the time, I thought it was very innovative, since I had not seen the before or after series.

Taking place three years after the events of the One-Year War. Zeon is defeated and there is peace across the world. This story is about two new Gundams, built in Australia. One of them is stolen by a Zeon pilot just after it is loaded with nuclear missiles. Now why it was loaded with them, I don't quite know. The thief is Anavel Gato, a Zeon pilot working for the Delaz Fleet, an offshoot of Zeon who believe the Principality gave up too early.

The Earth forces try to recapture the Gundam but ultimately fail as the Zeon take in into space.

This story has a lot of plot twists, serving as a bridge between the original series and the Z-Gundam. The ultimate villains' goal is fiendish indeed. Even Gato's motivations and hatred of the old Zeon leadership is understandable. There are a few side-plots of interest.

Story: The story starts out slow and gathers up a lot of speed with twists and turns all the way to the end. Secret deals, love affairs, internal politics, I found myself really enjoying this. I'll give it a 4/5.

Characters: The characters here are diverse and interesting, as we have the pilots, the engineers, the command structure, military and civilians. It was easy to follow and keep track of them. 4/5.

Animation: The animation is not a little dated (it is about twenty five years old by now) but is still quite good. 4/5.

Overall: Overall, this was as enjoyable now as when I first watched it back in the 90s. I will give this a solid 4/5.

Tuesday, March 14, 2017

Writing update: Milestones reached

The Rhym first draft is completed. More than that, I have just completed the first pass of editing. It's long, hard but the results are there. Now I have to do some of the rewrites and get JD to provide me with some additional material to fill in the holes. The final book will clock around 160 pages!

I will admit that it took a lot longer on my part to edit this, and that it is completely my fault. I procrastinated. A lot. I mean, instead of getting this done, I watched anime, I watched movies, I took some classes, I attended game days, I went to hockey games, anything not to do what I am supposed to do, but I finally got it all done.


This book is so different than the Tyrants of Saggakar one. It's a full campaign setting, so the biggest piece of work was done on the nations and fluff-based elements things. Fun but requiring a lot of work for internal consistency.

This was a short update for you all.


Another horde of Shredders

Two tiny missiles from the new Legion starter box. I painted them in the opposite colors as the rest of the others I own, changing the purple and the bone. Simple and fun to paint.

Sunday, March 12, 2017

Retribution Soulless

From the Facebook mega-lot, a second (and last) Retribution model in the lot. It was interesting painting him. I may use him for one of the kid's Adventure League characters, the simply named "ElfMonk" who happens to be an... well... an elf monk.

[Commission] The king, thank you very much

The final mini of this batch of ArcadiaQuest... This guy is THE king!

For him, I did a fairly simple paint job, inspired by the jumpsuits the King wore in the 70s. On his cloak is a crown and the word "King". The whole effect was covered in glitter to simulate rhinestone. Lots and lots of rhinestones. About four different coats of glitter yielded this effect. In the end, he is the king.

Thank you, thank you very much.

Wednesday, March 8, 2017

Nashcon: Pirates and Mecha

For this year's Nashcon on June 2-4 in Franklin Tennessee (litterally 1 exit north of my work), I am planning big! I will be putting together two miniatures games, with hints of role-playing elements. I designed these games to be played by kids (such as my own), to be quick, fun and filled with action.

It seems Nashcon is the one minis-only conventions I attend and it already has a special place because I can attend with ActionMan who served as my helper last year! We had great fun together and he remembers it fondly. Let's see what we can bring back this year. Perhaps we will do some shopping...

Lost Treasure of King M’koto
First Ones Entertainment’s JP Chapleau is bringing 16th-17th century action using 28mm miniatures using a simplified game based on "The Sword and the Flame". This game for 3-8 players is centered around bands of conquistadors, pirates and native forces searching for the Lost Treasure of legendary King M’koto. This game can be cooperative or not, and is accessible to all. The rules are quick, simple and will be explained.
Saturday June 3rd Morning 9-1

Mecha Battles: Gundam
First Ones Entertainment’s JP Chapleau is bringing the Mecha Battles rule set to the Gundam universe using 1/400 models. This game for 3-8 players who will take the side of either the Earth Federation or the Principality of Zeon fighting each other. This game can be cooperative or not, and is accessible to all. The rules are quick, simple and will be explained.
Saturday June 3rd Afternoon 2-6