JP On Gaming

Sunday, September 23, 2018

Another one bites the dust!

Well another one in the books!

Today marked the finale of a Akhamet-base short dungeon-crawl campaign I called "Pyramid of the Barbarian king" wherein a group of adventurers traveled into the desert into a strange pyramid. They were:

- Princess Akat, Retid-Khemite paladin (Jojo)

- Catman, Ptahn arcane trickster (ActionMan)

- Kuthet, Sethru bard (Matt)

- Neferkari, Ubasti cleric of Bast (Ariel)

- Ratara, Horite ranger (Erica)

- Terata, Anubian swashbuckler (who joined us for the finale, Sarah)

Given the rather unclear task of exploring the pyramid looking for anything that might help Pharaoh in his current predicament. The pyramid turned out to a strange place filled with people who do not eat or drink, worshiping barbarian gods. And discovering the history of this area of Akhamet, a part of history that is found in neither the monuments or the texts that survive from that era.

The history of Akhamet mention that barbarians took over the area, but it makes little sense that the people who were there simply vanished, or that the barbarians who established themselves here simply disappeared with their families. The adventure presented a few of these questions. It was interesting to do...

So until next time folks!

JP

Sunday, September 16, 2018

I use my kids as punching bags

"What do you mean we can run away?"

"This is gonna be nasty because you wrote the adventure."

Today did not go as planned...

The original plan was to play with the kids, mine and Matt's. However, a school paper prevented that. I had another player, Sarah, who was scheduled to come, but decided against it later.

So I decided simply to play with just the kids. play something slightly different. Run something linked to a new storyline I am interested in getting off the ground and test a few unique ideas I have. Of course, I would never tell them exactly what I am testing out on them.

This plot line involves the Tehenu barbarians of the Great Western Desert, and the city of Waset. I have a few special things in store that needs playtesting... and well why not play-test it?

As a fun things... the kids drew maps of what they explored today... each of them added some interesting elements they each found interesting and important to note. The first one is by ActionMan and the second by Kitty.



I won't give the details, but the kids emerged victorious and a new storyline is started. It got rather close a few times... namely rolling a '1' on a death saving throw, or being swamped by zombies of peasants.

Thursday, September 6, 2018

Rhym - County of Pemrose Released

For many months now, I have been toying with this setting idea of two strong factions somewhat deadlocked with a third in the wings. While the third faction does not have the legitimacy or the power of the other two, it was stable enough to serve as the kingmaker, as the one that would determine the fate of the nation... I was thinking of writing this for Tyrants of Saggakar but the ideas did not gel together: I had to set up too many elements to make it believable. It just was not what I wanted.

At the same time, I was toying with a few random ideas for Rhym. I was working on an adventure that would follow "Come to the Hills" (an adventure that got completely changed into something different so you know). I was toying with ideas for encounters and situations, a lot of "what would the PCs do if..." sorta questioning.

Inspiration struck suddenly and without warning as it is wont to do. I think it was 5PM when I was at work and should've been working, or just about to head on home when all the pieces fell together. The original idea and the situations fell into place like dominoes. After months of this not going anywhere, I suddenly had everything I wanted.

This is one of the things I love about Rhym: it is SO versatile. You can quite simply adapt any idea you have to it. It is the "Greyhawk" or our settings and for that reason perhaps the most approachable for new players, much moreso than Saggakar.

The random semi-formed ideas that would become the County of Pemrose fell into place. I finished the book then let it sit for a few weeks as I finished and published Akhamet and focused on Gencon. For the month after Gencon, I coasted. I must admit. The big push done, I needed time to myself to do other things: run games, paint and just enjoy myself.

So here is the official blurb for the book.

On the verge of civil unrest, the County of Pemrose is stuck between the power of the five noble houses, a growing bourgeoisie, and an order of knights made of goblins. The County is beset by threats, some overt like the Black Knights, some simmering like rebellion in the commoners' hearts, or the potential of a takeover by militarized goblins.

This book details the rich and detailed history of the County, its social structure with its five great houses, details about the threats facing the County, plot hooks, and stat blocks

The County is part of the Kingdom of Therland on the Rhym Campaign Setting but can easily be included into your own campaign setting. This book is compatible with 5th Edition.

You can find the book on DriveThru RPG or RPGNow.

Monday, September 3, 2018

[Miniatures] People of Akhamet

The following miniatures serve as the basis for the casting crew for the many Akhamet games I have been running from the beginning of summer all the way until now. If you look closely, you can see members of every race in the book.

I grouped them here by theme: civilians, court, priests, warriors, and the ever-popular mummies.

Sunday, September 2, 2018

Maps! Maps! Maps!

I have been working on these maps for an upcoming adventure. All those were hand-drawn by me. Not the best there is, but the kids were able to identify what each of them was, so I got the representation right!

I'm sure you can guess the type of adventure this is...

Saturday, September 1, 2018

Writing updates and FOE announcements

So I have not been posting here much, and that always gnaws at me. There is so much to write and so little time! A lot of logs in the fire right now.

I have two products that are really close to being completed: the first is the "part 1" of an Akhamet Adventure path, which will feature a LOT of material, very much old-school and some shorter elements combined. There is so much material that comes for the Akhamet Campaign Setting setting that focusing my energy is nearly impossible! I love it, and from the sales, so are you guys! The "one" adventure path may morph into a series of different threads and storylines. I have been running quite a lot of Akhamet at home and really having a blast with it. For this old, jaded gamer, it allows me to provide a lot of this flavor of the setting I really like while making the story. Players quickly can get into the story and the background bring up images of what they are seeing or expect to see.

As of right now, I have three main threads I want to explore: one follows the plot of "The Lost Pyramid of Neferheket", the other follows the story from "Dying of the Day", which was the Gencon special, and a third one deals with Per-Khatet and the Horesuteb. All three of these threads are extremely exciting to me, and I wish to explore more of them.

JD and I have been working on a second version of the Rhym Campaign setting, this time with updated art from Irene AND correcting a number of small typos. This was possible by you. I will be updating the PDF on DrivethruRPG and I will be releasing new material for the setting later this month.

Btw, if you own a hard copy of any of our products and do not own the PDF, email me and I will get you your copy!

So if I am not as present as I would like here, it is because I am not thinking of you guys or of topics to post, I just have to prioritize my time.

Monday, August 20, 2018

Milestone: 1500 Posts!

1500 Posts has just come and gone (this is post 1501). So many things changed since those first tentative posts just before the Boy was born in 2009. It has since served as a sort of personal diary, retelling my gaming journey.

So here's to you 1501 posts on JP on Gaming!

It saw the creation of FOE, the setup of the Tyrants of Saggakar, Rhym, and now Akhamet settings. So many memories.

Thanks everyone!

Sunday, August 19, 2018

Gencon 2018: Part 4: Highs, Lows, and Lessons

Part 1 | Part 2 | Part 3 | Part 4

Highs and Lows

Starting with the Highs:

- The biggest kuddos and most awesome thing about Gencon 2018 was the FOE GM Team of Isabelle and JS, two dear friends who are just awesome, top-notch, super-GMs. They made my stuff look and seems SOOOOOO good! Thanks so much to both of you.

- I was really glad that this year, All tables happened. That was seven tables of FOE games total! The biggest turnout for FOE event ever at Gencon. What a benchmark to bring up! I can't wait for next year!

- I want to thank God for bringing so many great people in my life. I am truly blessed to knowing so many people that share my addiction to RPGs. There are so many people to put in this section. I'll start with my wife who tolerated my talking about Gencon for MONTHS, next come my kids who playtested all of the adventures, my GMs Isabelle & JS who did a fantastic job, my (many) other playtesters, my good friends Florent and Florence who came to see us and played some 5e goodness, and my L5R GMs: Brian-F and Phil-C.

- I will also point out the many people with whom I got to stop by and chat throughout the con: James-R, Randy-P, all the players who took a chance on FOE. To you all, I thank and salute you. If you saw me and recognized me at any point, then this section is for you.

- It has been said that you know you are having a good time when 3 hours seem like 3 minutes. Well those four days seemed like four minutes.

Now a few lows, or "how could it have been made better?"

- Throughout the cons, we had a few no-shows despite us being sold out almost from day 1. Guys, if you buy a ticket, please show up, or trade it in/exchange it for a refund. It will greatly help groups like FOE to grow in the face of Gencon.

What Lessons did we learn from Gencon this year?

- Park under where you GM. This is especially true as I spent Thursday having to run to get food, and had to skip lunch. It was not great. Yes it is expensive but being able to park and access your food/game stuff between slots is worth its weight in gold. I will not make that mistake again.

- This one I knew, and I still did it: Don't do midnight madness or any game that starts after 9PM if you GM and/or drive the next morning. It makes things so much more difficult.

- Don't go to the dealer hall. If you want to keep your cash, don't go. Just, don't. Too many shinies. Too many goodies. Too many things to own. Just don't go. But you will.

- I was quite worried about it, but Akhamet is a massive hit copies are selling very well, and I could not be more thrilled. I really think I need to produce more material for it, pronto. That will not be difficult, because there is so much to do, so much that can be done with it.

Conclusion

Gencon 2018 was a massive success for FOE. My two GMs just knocked it out of the park! They were awesome.

You will guess correctly, that I do plan to have FOE return next year to run some more material. ActionMan offered to GM for me, so did Will... Could we have 4 GMs?

JP

Monday, August 13, 2018

Gencon 2018: Part 3: Saturday-Sunday

Part 1 | Part 2 | Part 3 | Part 4

Saturday

Ahhh, Saturday... My day off! It was my day to play a game I have been doing more and more of these past years: Heroes of Rokugan/ Legend of the Five Rings. Today's multi-slot special started with a LARP.

Now I am very much a terrible LARPer: I look nothing like my characters (unless I play an orc or a troll, which I do not), I have difficulty hearing other people in loud, multi-noise situations (like my mother), and I never remember who the NPCs are and my previous relations to them.

Still, I enjoy playing them very much as I do random things and get to explore elements of my character (who has many, many flaws). It gives me a chance to play and explore the setting and meet a lot of people.

So the set up for this day-long craziness was as such: there is a war between the Crab and Lion clans over some points of honor. The first part, the morning LARP had these two clans seeking allies, along with a number of side-quests including deciding the imperial adviser. It was one of the LARPs I liked best due to the variety of things to do - at least from my own perspective. It was also one of those that featured the most major announcement, such as a reforming of the minor clan alliance, major weddings, and a few minor ones.

As I was playing a Crane, I kept offering to people that they settle this conflict with a contest of ikebana (floral arrangements) but they shut me down. A clash of arms was inevitable... (To be fully honest, I did not expect they would take me up on my offer, but it was worth a shot trying to convince them).

I then did a quick stopover in the dealer hall. I did not want to spend too much. I know, funny ha-ha. I first look over the plan for both Crocodile Games (who make all the Egyptian minis I use for Akhamet) and Privateer Press (I like to get their special promo mini). No croc games on the map. So I head to PP only to be told that they were sold out of the special mini. I wandered the hall a little, first getting my Crystal Caste Promo dice. Next I went to the location Crocodile Games were last year. I stopped by Sea Dog Game Studio, who make 3d printed ships, my eye drawn by a Greek-style ship. Turns out, they were out of them, but I got his card and will be in touch with him later.

Then I reached the far end of the hall where I found Crocodile Games... DANG IT. I got a bunch of Greek and Egyptian packs. After that, I just ran out of the hall, not looking at anything, not stopping, until I was WELL clear of the room.

I stopped by Pathfinder to say hello to my friend Florence and then returned to my car to drop the bag and get some food.

The afternoon was the battle itself. The Crane sided with the Lion clan, so my little shugenja went off to war once again... My team was composed of a mounted Lion bushi, two Mantis (1 water shugenja, 1 brawler bushi), and three Crane (the other two were courtiers wielding bows, and me).

The battle pretty much went as expected: I tried to keep everyone alive and prevent as much fighting and death as possible. But those people really wanted to kill each other. Once again, I suffered from epileptic fits during the fight, which forced me to change clothing during the adventure.

The battle did not go very well for our army. The crab are well-used to fighting in a defensive style and in spite of some initial success, we moved back into the outskirts of battle, with our battlecry: FOR IKEBANA!!!

Funny scene. During the final phase of the battle, our commander told us to withdraw to make sure the army had a place to fall back. Blocking our path out were 3 Hida warriors (massive dudes in heavy armor wielding tetsubo) backed by 2 Hiruma archers (armored archers). Our group was pretty hurt by that time and withdrawal was not a bad order. So I cast a spell that granted me great protection from attack (I did not want to get beat up). The other maneuvered to engage the enemy. I shout at them that I will make sure we can obey our orders and I summon a massive fog covering everyone. I begin running to pass through the enemy line.

And I ran again the following round, exiting the fog, feeling quite happy that I avoided the battle and provided my comrades with a way out. Then the next round, I ran again.

After two rounds of running, I stopped, looking back at the fog cloud and finding myself alone.

As I looked around, I could see Crab infantry moving in that would complete the encirclement and the likely end of our army. At that time, I stopped and called that information to the others, whom I thought may already be dead. Following my last orders, I moved away. A moment later my fellow Crane came out, along with out genso (officer). The other two did not leave.

Why? Both of them had the overconfident flaw and they thought they could beat the enemy, so they stayed and fought on. Both were eventually captured and ransomed home. It ended with both generals facing each other and dying in classic samurai fashion.

In the end, my plan was to promote peace within the empire, and I manage to participate meaningfully in a battle without dealing a single point of damage to the enemy. While never a very offensive-minded spellcaster, I was able to protect my people enough that I gave all of them a way out, had they not been overconfident and insisted on staying behind.

After that, I engaged in the worse mistake of the con.

Since it was barely 9pm, I was approached by others to play one of the adventures leading up to the events I just played (remember, I've been GMing throughout Gencon...) So I signed up. It seems everyone was just getting food and we'd start. We used the opportunity to talk about this and that. Took part in an interested debate about a number of socially touchy subjects. Debating and arguing with people with different perspective on issues is something I've been doing forever and that I rather enjoy.

Ten o'clock came by and I said "well guys, I can't wait any longer, I have to GM in the morning and therefore, I have to leave." Just then our GM returned from fetching food and so we set up. It took another 45 minutes before we were ready to go.

The game was good, Phil did a great job, but we took the wrong adventure. At 3AM, I decided I had to go. There was a lot of diplomacy left to do and I just had to sleep. Remember, I had a game at 8...

So I drove on home, found myself stuck in a police-induced traffic jam but finally crashed.

Sunday

I had already been up a good portion of Sunday... The sleep took the edge off and I was functional and active for my game. It was great to see a number of repeat customers from the year before AND from the rest of the con.

I ran the second Akhamet adventure, Dying of the Day which featured characters from either the Akhamet iconics OR the Mythic Greek iconics, creating a fun mix. I ended up with four Akhameti characters, one Greek, and one Idelgo from Rhym (he played him last year and wanted to play him again). It is a naval adventure filled with interesting role-play opportunities featuring an NPC not-so-loosely based on Zap Branigan...

The game over, I handed in all my paperwork, said my goodbyes to everyone and hopped back into my car.

The trip back was difficult. Not having slept well the previous night... Let's not do this again. I did drink a LOT of coffee and sweet stuff to stay awake, got home and crashed.

Gencon was over. I was home safe. I was ready for more.

Sunday, August 12, 2018

Gencon 2018: Part 2: Thursday-Friday

Part 1 | Part 2 | Part 3 | Part 4

Thursday

Full of nerves and excitement, I could not sleep so my alarm found me quite awake and showered. From there, I headed to the Walmart just over the interstate to get some food items that would last me the con: sliced turkey, cheese (provolone and swiss), wheat bread and strong mustard. I also bought chips and oreos. Not fully healthy, but enough to keep me going, have a quick turnaround time for meals. Most of it good stuff, a little junk food to feel like I'm doing things right.

Isabelle was running "Mad Despot of Hellsmere" set in Saggakar while I would run "Come to the Hills" set in Rhym. On the rare occasion I got to look her way, I could see the side smirks she gave as her players tried to understand exactly what was happening. It is a tale of madness after all.

Come to the Hills can best be described as very old-school D&D, hitting the major tropes of games I played when I was a teenager. An interesting amount of twists and turns to keep you off-balance, but you are never completely lost in what is going on.

For the evening, we both ran Akhamet's Lost Pyramid of Neferheket. Again, while serving as an introduction to the setting, this hits the classic tropes you would expect from such an adventure. Isabelle and I both enjoyed watching the PCs go through the many twists and turns of the plot.

Before I knew it, I was walking back to my car headed back to my hotel...

A lot more gaming to come...

Friday

I got up, ran to McD's for a mcmuffin, but really, I wanted the large coffee. I find their coffee better-tasting than the burned sewer water sold at Starbucks. As an aside, I must give big kudos to the Marriott Starbucks for offering 1$ refills... That is amazing and kept my coffee budget low.

So armed with food and caffeine, I was heading back to the Marriott for day two.

Today, J-S was going to run the Rhym adventure while I moved to do the Saggakar event. Another whirl of a day: great table. JS is one dang hell of a great GM, more than once I saw him do thing and went "That's not really in the mod". You know, that thing every writer says and does. But the look of puzzlement, terror, and excitement at his table, I reminded myself to let him do his thing. I AM SO GLAD I DID. As we talked at the end of the day, I could not help but go "OMG YES! That's even better than what I have in there!" Great work, dude.

Again, the evening had us both running Neferheket. Fun times again...

Friday, August 10, 2018

Gencon 2018: Part 1: Before Gencon

Part 1 | Part 2 | Part 3 | Part 4

Before Gencon

Like all Gencons since 2014, the con really started way back when for me... It started when I had to submit a program. This year, I wanted to do something simpler. After having to blast six adventure during the summer, I wanted to have some time to myself. Summer was going to be filled with exciting things to do and I wanted to enjoy it. Trips, friends, gaming, cons.

For the adventures, I offered a program that was basically the same as Origins, but adding a special adventure. I'll admit, I had but a fuzzy idea of what I wanted to do with it at the time: I wanted to use my ships. More on the specifics of the writing of the adventure will have to wait.

I ran the adventures a few times as slot zeroes to Isabelle, JS, and a few brave souls... So everything had been run at least once before Gencon.

Wednesday

The trip up to the con will be forgotten quickly as nothing of note happen: open road all the way up I-65 between Nashville and Indy.

I got there "early", sat on my bed and began writing while something played on the TV. I did not sleep particularly well, but good enough.

Of note, my hotel was on the south loop of I-265, ten minutes to the convention center, fifteen in the morning traffic. I chose not to share... I needed my beauty sleep (as in, I need a lot of sleep to be beautiful, and I don't sleep a lot).

Thursday, July 26, 2018

Akhamet Released, New Campaign Toolkits

With FOE Legacies rapidly approaching its 5 years of operations, now is time to go through and update a lot of the files for the campaign. Not only is a good shake up beneficial it injects new life into a campaign.

I am very happy to announce the release of the Akhamet Campaign, inspired by Ancient Egypt. Pharaoh ruled for 25 centuries but earlier this year, the High Priest announced he was dying. Akhamet and all its content will be incorporated into the Legacies Organized Play Campaign.

For your continued support, you get to be the First to know of the release of this exciting campaign setting!

I have just given the Legacies Campaign Toolkits a major overhaul and added a bunch of new things to it. Check it out, it is free!

In the last year, the Legacies campaign has gone from a purely Pathfinder-back campaign to now being a purely 5th edition campaign. As part of this change a lot of things had to change.

- If you had a Legacies character built using the Pathfinder system, create a new starter (3rd level) character. Keep all your favor points, as your new character is assumed to have performed these actions. Contact us directly if you received a unique item for an updated version (yes, your character keeps the item).

- If you never played Legacies, we organize our games mostly through our Facebook Group. We are always looking for additional players (and GMs). Make a character or play one of our flavorful (and interesting) iconic characters. With the upcoming release of the Akhamet setting, this means you can pick up to 24 characters (6 for Saggakar, 6 for Rhym, 6 for Akhamet, and now 6 from Mythic Greece).

- This update to the Toolkit, includes two maps: One of Akhamet and one of the ArchDespotate of Faremh, 24 pre-genrate iconic characters, and the updated 2018 Character creation Guide.

You can see out ever-growing list of character resources on our revamped website: FOELegacies.com

Thank you for your support! We look forward to seeing you at the gaming table at Gencon!

JP

Tuesday, July 24, 2018

Hypericon 2018 in Nashville AAR Part 2

Part 1

Sunday morning came too early, but the kids and I, made our way back, this time with more mcmuffins. I asked Kitty if she wanted to come, but she was not interested. Attendance, as is typical for Sunday morning was low. So none of my games went off that morning. More time in the arcade, playing pinball. By the time 11 came rolling in, I packed my stuff and went around with the kids, shopping, talking to other writers. Letting them show me what they thought was coolest.

I sat down with Jojo - ActionMan went back to the arcade - for the end of a panel on anthologies, something I am interested in.

The next one was on Urban Fantasy, a topic I know Jojo is interested in because she reads a lot of it. As a writer, is there a better way to learn about these things? The panel and I share the opinion that defining these sub-genre is difficult. I have difficulty keeping track of them, mostly because I'm not big on them myself, so they blend into "Teens with magic somehow", but the panel sorted out a few things. I left knowing a little more. It's still not my thing but if I wanted to write for it, I have a few leads.

The next panel was one I was part of, "Selling books without being annoying". Now I must've been off for that panel. Entertaining, but off. I thought this was selling yourself/ your brand. So some of my topics may have been odd. Still I am lucky I attended this one because I learned a few good tricks I will use going forward. Now I am not a salesman. I can be, but it is not something that is natural to me. I'll get back to this later.

After that, we had an hour to pass and we attended a panel on Villanous. I thought this would be a guide to being a villain. Which it kinda was. A guy cosplaying as the main character in the show, introduced us to that show. It was funny, and he did not break character which made the presentation funnier. The kids liked it a lot.

Then I had my final panel: Gamer Shark Tank. As it was the end of the con this one did not go off, but I spoke with a pair of teachers from Davidson County schools (that's Nashville's county) about organizing a D&D club at the school. I would be willing to donate some FOE material to schools starting/ running a program for the kids. Contact me with details.

Lessons & Resolutions

I was glad to offer FOE products for the Charity Auction. I know they sold, but I wasn't able to know how much they went for. In addition to the books, I offered to run a game for the winners and run a special game for them that would have some elements that would bind the setting.

I think next year, I may opt to get a Booth or Table and only run games during the evening. This would keep in line with the "Focus on my business" resolution. With Akhamet being out now, I now feel like I have enough of a variety of products to offer different things to potential customer, more than "just" a game experience. With any luck, I may get more players than I expected for my games, create more of a buzz.

My father and my brother are natural salesmen and they are awesome at it. Me? Not so much. I hate to bother people and that is what I feel I am doing. People at cons see what we are doing, the quality of our products. How it improved like crazy from our first products in October of 2013. I grew a lot myself since that time, as a person, as a writer, as a publisher.


So Hypericon was a great success for FOE. Maybe not in the sales dept, but in the realm of learning and opening my eyes to additional avenues of expanding my business.

The kids really loved the Cosplayers and the variety of them.

I will return next year for sure.

Monday, July 23, 2018

Hypericon 2018 in Nashville AAR Part 1

On July 6-8, I was a Featured Guest at this year's Hypericon and as far as I know, the one gaming guest. I was contacted by my friend Alison-R with whom I worked on products long, long ago. Products that never made it to print for many bad reasons. Regardless, we both kept in touch and when I moved to Nashville, we kept meeting each other at writers and cons. It was really cool to be invited and I created two adventures for the Akhamet setting.

I had plans to take Jojo one day and ActionMan the next. My schedule was tightened by the fact that we had been invited to a massive Fourth Of July event on the event. But Alison and Miranda (the gaming overseeress) created a schedule that allowed me to attend all my events, and run a few games.

Friday evening, I had Jojo with me. I was due to run games that night. When I asked her whether she wanted to play D&D or go about and check out the many cosplayers and shop... well she disappeared I did not see her again until much later that evening.

I had planned short 2 hour adventures back to back, making a 4h block if I had people. One thing I learned is that when going to convention where you are unfamiliar with the attendance and are not certain of what is happening, create short events that you can expand.

So I ran a short adventure called "The Lost Temple of Seth" which served to introduce concepts of Akhamet to the players. We played for all 4h, with one player swapping out at the mid-point to attend a performance. Great tables of guys!

During that second slot, Jojo returned and was ready to do. My phone was also filled with selfies and pictures of cosplayers. Talking to her, she had a great time and was sad when I told her ActionMan would be coming the next day.

Saturday morning, ActionMan and I left for the con early, had some mcmuffins and from 9-11, we played at the video arcade. Classic games like the Simpsons fighting game and Double Dragon. Games that were awesome when I was 12-13 (for Double Dragon).

At 11, the guys returned and we played another adventure. This one had more lore about the setting. But in 2h, I kept it short and sweet. ActionMan kept warning the guys of the type of evil person I was and I felt awesome. That my kids become suspicious of a man who smiles too much...

At 1pm, I participated in a panel about "Encounters to scare your PCs" where Art and I provided a number to tricks to would-be GMs on how to scare their players. This was a very interesting panel in that since there were two of us, we got to bounce ideas off each other in a dynamic I thought was really entertaining. Heck! I was on the panel and thought it was awesome to listen to!

My 2pm panel was "Self-Publishing for Authers and Gamers". Now I do not remember the names of all the people on the panel, there was Louisville's own Lydia Sherrer and a lady who wrote some steampunk. This was another interesting dynamic where we shared our path to publishing. I got a few really good ideas that I will be implementing in the coming months. Although publishing for gaming and publishing for RPGs is different, there are still a lot of similarities. For example, taking writing classes has improved the quality of my writing of RPG material I know for sure. I don't look at written material the same way I did.

After that panel, we headed back home to get ready for some BBQ (my friend Hope and her husband Russel were grilling and bbqing). The massive potluck left my belt tight and wondering why I did not come wearing stretch pants or shorts... The hour-long fireworks display to patriotic music was just awesome. A great time was had by everyone in the family.

BiggestRayRay was there and filmed it all. His quality is amazing! And I even get a talking part, next to my lovely wife... find us at the 1:38 mark! That will give you an overview of the awesomeness of the event.

However, check the fireworks that span the final 5 minutes of his vid. Sensational!

Friday, July 13, 2018

Pre-Gencon Updates... What's happening

A few random notes on what has been happening behind the scene. Hopefully giving you an idea of why I have become something of a recluse in my own blog.

Gencon Updates

I have just done the biggest purchase of FOE promo and books at once ever. With Gencon approaching and the release of Akhamet approaching, I got a first run of Akhamet books, the (expanded and redone) map of Akhamet, a banner, and finally new shirts for Isabelle, JS, and I to wear at the con. I cannot explain how very excited this makes me. Akhamet is the product that has so many of you really excited about.

I will have to make myself a new set of holder for my banners to accommodate both my Akhamet and the one for Saggakar and Rhym. I may have to do a "composite" so I don't have to swap them. I don't quite know yet. Those banners have been a massive help to me to draw the eye and get people talking about the product.

With more FOE games than ever getting run at Gencon, this promises to be a memorable year for us. It is even more exciting to know that everything is sold out already!

I will post some pictures of the unboxing of all those goodies.

Now that said, I am behind the ball on writing the final adventure, my Sunday morning madness. I need to frame it better because I don't really like what I have right now. So I need to refine the product. I'm not (yet) worried about it.

Okay, I am worried about. But that's because I worry about everything, so by worrying, I'm not worrying.

Gencon Slot Zeroes

Those are in full swing! I will be running them in the next two weeks (the two I still need to do, Rhym and Saggakar). If you are interested and available, go check out our Facebook Group to be appraised the times, and when.

Akhamet Updates

I made a change to the Akhamet deluxe/regular editions. The regular edition will be in black and white on plain white paper. The cream/yellow looked awesome but some of the graphics just did not look right.

I plan to release the book official the day before Gencon (so August 1st). There *might* be a few books floating before that, for collaborators, and the like.

Other writing Updates

I have three major books in the works right now.

Tyrants of Saggakar Houses of Faremh expands on the background of the House of the First Ones from Faremh. Details the three major, and many minor ones. This book includes a series of stat blocks for BOTH 5th Edition and Pathfinder.

Gostor Centaurs, Fauns, Nymphs, and Sphinxes adds to the races of Mythic Greece.

DM's Guild City of Dust is a Ravenloft-style project I have been working on and adding more and more stuff to it. Ravenloft is perhaps the best place to put this adventure because it could be set anywhere. It touches on themes from a lot of different settings from the FOEniverse...

Gaming

The kids are playing more often, and they are getting quite good at 5th Edition. I have been running adventures for them, mixing the different FOEniverse world. We are now playing in Rhym where they are exploring a mansion in a swamp in the lands of the Dorian Republic. This adventure is dubbed "Jojo's adventure" because all they encountered were bugs, snakes, crawlies, and other things Jojo is a big fan of.

I have been playing with other youngsters, introducing my friend Donan and his son with my own kids... They seem to enjoy it.

I am running an on-again off-again campaign set in Akhamet the players are really enjoying thus far. There were naval battles, odd traps, and more goodness...

Saturday, June 30, 2018

[ArcadiaQuest] Angel Court

Here are Will's Angels assembled in a single group.

If you have an eagle eye, you will notice that one of the angels was not added here previously... so here is it. The painter's highlight on this one for me is the hair, which is not quite blonde, not quite white, but somewhere in the middle.

Wednesday, June 27, 2018

Akhamet: Cover and proofing

It is always an exciting times when a book comes together after months of work. This is what Akhamet has been. It is the first setting I (JP) has truly built from the ground up. Saggakar was the child of many influences from long past to more modern. But Akhamet was the result of the many online classes I took over the last two years, furthering my knowledge of the ancient world.

I must send a big shout-out to the guys who helped me by adding material, either by writing entries or by providing me with ideas. These guys are Ed Kabara from Throat Punch Games, Randy Price from Two Kings Games, finally Wesley Oar (my beloved Noldar... *giggles*) jumped in to provide additional ideas when I got into a funk and got stuck.

This is really a project I will cherish as much for the work put into it as the many things I had learned that I did not put into it, whether because they did not add anything to the setting or did not make it more unique.

I am now waiting for delivery of my proof copies.

What's also new? Akhamet will be available in TWO format: one in color (AKA "Deluxe Edition") and one in black and white (aka "regular edition"). I will post pictures as soon as they get here...

Tuesday, June 26, 2018

[ArcadiaQuest] The Avenging Angel

Another ArcadiaQuest angel! This guy has his wings on fire! The pictures do not give it justice, but it is the highlight of the model. I wanted the rest of the model to be somewhat drab to draw the eye to the color.

Monday, June 25, 2018

Origins 2018 AAR, Part 4: The Highs and the Lows

Part 1 | Part 2 | Part 3 | Part 4

High Points

One of the reasons I prefer attending Origins over Gencon, is that you can chance upon someone and talk to them about stuff. Everyone is not running left or right. There is a feeling that you can take time off your schedule. That you do not have to run 5 miles to your next slot is not foreign to that. I am both extremely lucky and very blessed with knowing so many awesome people. I will try to put everyone I met here.
- Chad N Chad is the VC of Kentucky and a close friend of mine. He loves to tease me about playing Pathfinder as much as I tease him about playing 5e. I was able to ask him about my PFS playing experience: "So if my boon gives me another boon for my boon..." He brushed me off. I also got to say hello to his wife Holly a few times, usually at Starbucks.
- Ginny Loveday Ginny is one of the head honchos for the Adventure League. She is based out of Knoxville, TN. She is always a delight and a pleasure to meet. As she is busy, that she takes some time to speak with a curmudgeon like myself is great. Interesting tidbit: I learned her real name... as it was on her badge! I can't wait for the next event in Knoxville/ Eastern TN to take ActionMan.
- Jay B I first met Jay during the days of Living Greyhawk when he was a triad for the Bissel region (IIRC) and we've kept in touch on and off since then. It was a pleasure to talk to him about the coming of Akhamet.
- Jay H I met Jay and his wife when they lived in Colorado. Since I moved, they moved eastward as well (DC IIRC) and every year at Origins we crosspath and catch up. Always a delight!
- John Wick Okay, you know John Wick, the real one, not Keanu. I first met in Dublin back at Leprecon 01 at Trinity College. He was promoting his latest book at the time and I was a major Legend of the Five Rings fanboy. Well, this year, he complimented me on my curves while I wore my dress. So there it is folks... John Wick came on to me!
- Matthew M I first met Matt at the first gaming event in Louisville I attended: Fandom Fest. He organizes events and participates in so many things. After I posted that I was there, he asked to come see him at the Rogue Cthulhu events, which I did during one of my breaks. He always runs these strange and interesting Cthulhu cross-overs like Criminal Minds-Cthulhu, or CSI-Cthulhu, or Scooby-Doo-Cthulhu. In all the years we've been crossing paths, I think we only got to play together once.
- Paul, Nicole G and their boys For many years now, I play every BI with Paul and Nicole. With Paul GMing more, Nicole and I do more playing (as Paul beats us up) but that is one of the many pleasures I have and one that keeps me coming back to play more Arcanis. This year, I met their two older kids and next year, I am thinking about bringing ActionMan... Having a table of wild boys would be an interesting experience. I don't know if we could all survive it. Great time!
- PCI crew I always feel priviledged to get to know these guys in person: Henry, Pedro, Jimmy, and Eric (don't argue) and I am very proud to consider each of them friends. Which reminds me, that I have to send something to Henry... Every year, these guys provide me with hours of entertainment.
- Tom-C If you read the whole description, his name comes up very often. The two of us share a lot of views on role-playing and have a play style that feed on each other. I can't wait to see what happens with the wedding idea. I think it will be awesome, so stay tuned folks.
- Thurston H If you do not recognize the name, you do not know about Pathfinder Society (PFS). Thursty wrote some of the most memorable PFS adventures out there. I talked to my fellow Canadian about a few things regarding PF and PF2. Definitely interesting to get an insider's spin on a few of my many worries.
- I cannot put down all the great people I met here, particularly the folk that put up with my shenanigans during the adventures. The GMs that ran me through the gauntlets. If you are not in the above list, then blame my sleep-deprived brain.

FOE tables The players who sat at my tables were all a bunch of great guys and I had a blast running them all through loops and plot line craziness

Arcanis was 4/5 awesome (1 adventure I really did not enjoy, still getting 80% is not bad).
- I can truly say that this was about Personal achievements (character-wise). That I stood before everyone and claimed to be in charge will no doubt impact my character for a while. Those moments are really what makes it come together for me.
- One thing I really thought was great and I must commend Henry Lopez for, is that he was soliciting feedback about a multitude of things. In organized play, doing that is something I always like to see. Not (just) through a bunch of ignoreable online questionnaires or drowned in endless forums threads. Getting this face-to-face interaction and getting a feeling that your ideas are heard is something I value more and more. I do not expect that all my thoughts will be implemented or will change, but hopefully they will tug at his mind in the future.
- *Last minute update* Henry reached out to me after the event and commented on this blog. For making me feel important and inflate my ego, he gets a double thumbs up!
- I like very much what they are doing, being able to support both ARG and 5e system. Now if there is something I would like to see more cross-system interaction for characters (say, during a Larp-like event or some kind of special). Many of the 5e players have characters who are very interesting, and their participation during the BI through shouts and cheers. I have not spent much time thinking HOW this could happen, but I would love to see more PC cross-play.

Low Points

Unfortunately, I cannot in good conscience say that everything was awesome and that there was nothing to be improved. So here they are.

Origins had a lot of issues this year.
- The Web site is just bad. It may have been great around 1996, but it suffers from glaring issues: accessing your own registration/logging in requires you to go through a series of vaguely related screen. How to buy tickets. What you are GMing. In short, everything is a mess and in need of a serious revamp to get up to par. When you compare to Gencon's site where everything you want is right there front and center... the comparison is even worse.
- A personal thing, but Event ordering was just terrible. I sold no tickets for my Akhamet stuff. The thing is, I was not able to search for that adventure, unless I put the event code. Putting the name in the search bar returned nothing. This is 2018 people, anything that generates or send and excel spreadsheet should be taken out to the shed and taken out of its misery. 1996 called and wants its speadsheet back.

Sleep (or lack) By now you will know that I was barely able to sleep. Next year, I will have ear plugs for sure!

My Car stinks I have to finish with this. This is a negative point, a massive negative. So I bought that new cooler on Wednesday morning, loaded it up with ice and food. I was impressed how good it kept my food cold. Same on Thursday. On Friday morning, I added an extra bag of ice to the mix. Everything was fine until Saturday around 1pm. That's when I realized the cooler did not keep the ice... It melted the ice and let it seep through into my passenger seat... That whole side was soggy with the smell of curdling milk, no doubt from the cheese. So now, I have a car that smells of curdled milk cooking in the Tennessee sun... So I drive with the windows down. I will buy myself a very powerful smell remover and have the car cleaned.

In Closing

I had a good time overall. I will definitely be back next year! Hopefully to fuller tables for my own stuff.

So all that's left is to say "Bye Y'all!"

Part 1 | Part 2 | Part 3 | Part 4

Friday, June 22, 2018

Gostor: Titanborn release for 5e

Part of my series of books on ancient Greece, which includes (up to now) the following Gostor titles: Amazons, Olympians, Amazons, the magic item collection Gifts of the Gods, and the adventure A Question of Judgment.

The idea for this book came as I was working on Olympians wherein I thought about some enemies for the Olympians. The myths recorded in the Titanomachy, the war against the titans, they were defeated in the distant past by the gods. Many were imprisonned, locked away, or exiled in creative ways.

The titans themselves, unlike the gods of Olympus have a wide variety of appearances from human to monstrous. They are creatures close to the primordial Chaos and their appearance reflect that. So when I put down ideas, I did not want to have them be just Olympians with different spell abilities.

Instead, I decided to classify the titanborn into four basic categories: Cthonian (earth/underworld) which grow large, Oceanid (sea/water) which as creatures of the sea, Selenite (sky/stars), and a more "generic" one which I called simply called Primordial. Primordial weren't one of the original ones. As I created different types, I decided these should be made into feats. The Primordials get to select one Titanborn-specific feat at creation. This elegant solution allowed me to create on sub-race and give a variety of powers.

The result is a fun race that when you tell others that you play a titanborn, you have to explain and provide additional information.

Like all our Gostor products, this one is fully legal in the Legacies Organized Play Campaign.

So, check out this new addition to FOE's Mythic Greece series: Gostor: Titanborn.

Origins 2018 AAR, Part 3: Saturday and Sunday

Part 1 | Part 2 | Part 3 | Part 4

Saturday

Again, I wrote among the locomotives from 5am on. Made good progress on the story.

For the morning, I wanted to do something different, so I went to play Shadowrun, one of the Last Vegas adventure. It was a fun. We got into some complicated stuff without problems and used the typical solutions to fix them. This one used much fewer bullets than usual...

I showed up at Arcanis muster and prayed for a seat. I was told to find a table of 6 and see if they'd have me. Well... right as I entered the room, Paul-G's table (with Nicole-G and the G kids, Philip-T and his friend, reuniting the dream team from the night before, and adding Maria-R) was right there. I had a sign that read "Larissan Nun, single and available" (For those not in the Arcanis know, Larissan have a well-deserved reputation as being easy and "open to all"). Paul invited me and I gratefully and happily agreed to join the team. Adding another healer/ support helped.

The action for the battle interactive (BI) takes place just after the ending of the "unpleasant one" from yesterday afternoon. Paul sent us a lot of nastiness in the early round and we beat them up through effective teamwork. Everyone had a role and did their thing.

Perhaps the most memorable moment in the game, and one I hope the player will grow, was when we were fleeing this nightmare land, leading slaves away to "freedom". So we captured horses from our pursuers. I think I was the one who first mentioned "hey we can feed our army with the horses." Well Maria's character who is from a region where horses are sacred refused to give her new-found mount, which was fully in character. We told her "you decide, but if we decide, people are eating well." I must admit, I both wanted and expected her to say "I'm keeping the horse." But she did not decide, giving us the power of decision. Again, I really hope she will grow her character with that decision. Those points are what makes or breaks a character... I really hope she rides off with it and that it changes her character for the future. Knowing the other players, if she chose to keep the horse, we would have gone with it and altered how we played. It was intense and a great moment of roleplay.

I had two moments during the BI.

First, when we finally reached the border and the legionnaires were all on the wall and the centurion called "Who is in charge?" I stood up and in my best valley girl, I explained what was going on-ish. I thought it was awesome and I know my character will think herself that she was like, totally in charge!

Second, at the end game, we are fighting a slaver warlord who wants revenge for the death of his son (from the game I played on Thursday night). At that point, I am down most of my resources (Fate points, abilities, one-shot goodies), cannot cast spells for a while, so I begin to look through the book for something I can pull off. Spent a Fate point.

So, Kermina stood on the drawbridge in just her cloak and shout at the general. "This, this is what you could'a had!" And I threw off my cloak. At the time, I was wearing a cloak-like hood and I threw it off. Then I made my seduction roll, blasted the DC, but I wanted this to be epic, so I threw my last full Fate point into the roll.

The General fell in love with me right then and there! When he died a short time later, after he tried to hit me and my defensive magic took him down, I know he has a single tear running down his cheek. Paul may deny it, but I saw that tear running down as he mouthed "I'm sorry".

*Sigh*

IT WAS AWESOME!!!

The event ended on a really positive note for me. Thanks Paul!

Following the game, I talked some more with Tom-C about the engagement and how we wanted to do a few things. As we talked, some adventure ideas came up and we told Cody-B, one of the campaign leaders. Who knows what can/will happen? That's all for another day.

I was lucky enough to sit and talk with Henry Lopez about the campaign. It was more a case of me listening to him talk about it and players asking him questions and clarifying him elements of the game lore. Great fun.

I talked with my bed-roomie, Jeff, about Arcanis and other campaigns before we turned each to our side and snored away.

Sunday

6am came early enough and I packed my stuff and rolled out. Unexpectedly, my game without a single ticket sold did not go off. I stayed for an hour, hoping to hit the dealer hall, but as I barely slept 4h in short chunks during the past 5 nights, I decided not to wait until 10 to leave. Origins was over and it was time to go home.

Part 1 | Part 2 | Part 3 | Part 4

Thursday, June 21, 2018

Origins 2018 AAR, Part 2: Thursday and Friday

Part 1 | Part 2 | Part 3 | Part 4

Thursday

I was around 5am when I gave up sleeping and opened my computer to go over a story I wrote at some point last year. The story features a lonely night for my Arcanis character. I wrote the story for me, to remind me of some of the elements of her story and background, why she is here and her motivations for doing some of the things she did.

The idea was not simply personal, but my good friend Tom-C approached me with the idea of having our two characters get married. Since we are both of high social status and our characters have a lot of synergy together. So we got to talking and I told him I had a short story for him. This was the story. I cleaned it up some and expanded a few passages, still needs a little work, but it works for the purpose of letting him know what is going on.

My morning table was of Exalted Pains for Tyrants of Saggakar. Great group, a lot of fun. The guys really got into the backstabbing element the houses of Faremh do to each other. Good stuff.

My afternoon table did not make, so I jumped on a table of Arcanis (again) this time. I joined a party of Peter-P, Eric-G, and Mary to play one of the adventures we missed earlier in the year. Investigation? Alcohol? Yes!

For the evening, my table did not go off, so it was the first of the adventures leading into the special two-round Saturday interactive. I was very curious because the adventure was set in a region that was considered mythical and where nothing was ever written for it. Psionics and other nastiness.

The adventure was very intriguing, with alien encounters and meeting cultures completely different to others on Arcanis. A fair amount of lore here and many things to do: find the missing legionnaires.

One thing I really loved about this one, and how my GM Ryan-W, from Colorado, allowed me to play it is that the adventure starts with a scene, then you jump back to the past. Since I have oracular powers, I was able to warn the party of what was coming. Really cool stuff, made me feel like a million bucks! Thanks Ryan!

I retired to the room and wrote a little before being kept awake by the multi-snoring machines...

Friday

I gave up on not being able to sleep again at 5am, when the snoring machines stopped their infernal racket... I wrote some more, starting a new story, one that followed the previous story, "when Kermina was told of her marriage." For that one, I had to go back and review my old 3.5 Arcanis characters, their special abilities, their histories. It was a trip down memory lane I thoroughly enjoyed!

Again, my morning slot went off. This time since I did not have all the handouts for the Saggakar adventure, I offered the guys to instead play the Akhamet intro: Lost Pyramid of Neferheket which was very fun. I really like that adventure. These guys did the adventure in the opposite order that all other groups have done so far. It was interesting to see how some encounters play with different information.

The afternoon, my table did not go off, so I jumped on a table of the second hard point for Arcanis.

This one was not as enjoyable.

I hate to say, but there was very precious little making this one fun in any way. To avoid spoiler, I will say that three over-the-top climactic battles in a row is not climactic. I am not certain we would have survived. This was unpleasant, and not in a way that you remember fondly. This was the first Arcanis adventure in a VERY long time that I did not see a point for characters that were not uber-twinked out (which I am not one of them, I'm more of a toolbox). Attack rolls that only check for crit/crit fail. Now I don't care about my own character (I'm always surprised when I am NOT hit, but that was just going above and beyond).

We got saved by the marshal kicking us out of the room. Thanks Josh! Again... Not fun.

I heard a few people talking about quitting Arcanis, which I thought was over-the-top. I told them that "everyone can write a Star Trek VI once in a while". Not enjoyable. Not having tickets for the next day's mega battle interactive, I seriously wondered if I should instead try to find a seat for Shadowrun or something else...

Next up was the "interactive"... not a battle, but one made up of mini-missions. I met up with Nicole-G (who plays my BFF Dessa) and her kids and my good friend Paul-G ran us for two mini-missions and Paul-B ran us through two more.

The fun I had on this one soothed my doubts about the previous adventure. I resolved to be back for the BI, if I could find a seat.

Next up: 5h of interrupted sleep

Part 1 | Part 2 | Part 3 | Part 4

Wednesday, June 20, 2018

Origins 2018 AAR, Part 1: Tuesday and Wednesday

Part 1 | Part 2 | Part 3 | Part 4

Trip There

The trip started around 4:30 from the south of Nashville. I had a hotel just north of Cincinnati, roughly 4.5 hours away. The trip itself was pretty much without incident. Perhaps, the lack of significant weather, which I just managed to skirt to my left for most of the way between Nashville and Louisville KY was different than previous trips where I had to deal with storms for most of that route. Not in 2018. I stopped at the hotel and tried to sleep but failed. Not because it was dirty, not because of noisy neighbors, not because I was hungry, not because I drank a coffee five hours before, and especially not because I was watching "Expeditions Unknown" on TV, no.

MEGA-NERD ALERTBefore I left, a coworker and I were discussing a way we could make some data in our Entity Framework for a Dot Net Core application perform some validation and throw errors when that would happen. We had a basic idea, but I did not like it. It was too heavy, intrusive and required us to drop the pattern and basically re-write the framework. Not something I enjoy doing.

Inspiration, usually for writing material, comes during these long solo drives. This time, I got nothing for any of my gaming stuff. Nada.

However, I did figure out a way I thought was elegant and would not force us to rewrite everything if the framework changed.

Since some of you wonder what it was (in real short): I overloaded the .SaveChanges and .SaveChangesAsync method of my context to look for a given interface (also new) and throw an exception if found. This made that readonly. Whipped up a few unit tests to validate and verify, checked it in and sent that to my coworker for his input...

Then I managed to sleep.

It was 3am my time.

Wednesday

Without any games before 1pm, I was able to get up at a leisurely 7am. I got up and drove an hour to the outskirts of Columbus to a Walmart. There, my plan was to buy a cooler (I had forgotten mine) and some food for the con. Later, I had a styrofoam cooler filled with lunch meats, fig newtons, chips, pretzels, and more than I really needed, and a bag of ice to keep everything cool. But at under 40$ that would allow me to live the epicurian lifestyle of mine.

MEGA-NERD ALERT Epicurus was a Greek philosopher who encourage taking pleasure in the small things in life. By making and simplifying expectations, one would live a life of felicity. Therefore for food, one does not need to eat a sumptuous feast to satisfy the desire for food, when a lunch meat sandwich would suffice. He did not discourage the partaking of feasts, just that they were not needed.

It was around 11am when I rolled into the parking lot beneath the Greater Columbus Convention Center (GCCC) and searched for a spot where I could leave my car all weekend. Creating a base of operation for myself. Done.

I acquired my GM badge and went to meet with the Gathering folks with whom I was running events.

It is always great to see everyone, many faces I see but once a year. It also reminds me that I have to get my rear end into gear to write something for Arcanis. It has been a year since I did anything on it...

My first slot was for the latest Rhym adventure, Come to the Hills and it went off. It was a fun time. That adventure is a rather simple, very traditional D&D one, something I rarely do for Saggakar, which makes Rhym so fun to write for.

My evening slot was one of the previews for Akhamet and did not go off. I had the pleasure of sitting a Sean-E's table. It was great fun and I was particularly happy to see Arcanis dig back into an adventure some 15+ years old as a hook. I will have to re-read the adventure because I ran that for Homer, Ryan, Jim, Matt and Kenton way back when... Around 2010-11.

Night was interesting. I will keep it down to the following: I will bring earplugs at future conventions where I share a room. In addition to food, earplugs will be obtained.

Part 1 | Part 2 | Part 3 | Part 4

Monday, June 18, 2018

New art for FOE!

I am happy to preview some of of the art for an upcoming FOE project.

I can't reveal the full detail, so I will leave you guessing. This is the mock-up for the cover of something I've been working on... I've actually given Zammy options and see where inspiration takes her...

You can see my skills have greatly improved to now include letters AND smiles on the faces of the characters!

This is high-quality stuff!!!

Tuesday, June 12, 2018

Origins Sale: 30% off everything on DrivethruRPG

While JP is off to Origins, the gremlins decided to offer a sale! Everything FOE is 30%.

With the current Pathfinder sale week, that's TWO stacking sales!

This sale will run until Monday the 18th, when JP returns home!

Follow this link for the full FOE catalog DriveThruRPG.

Enjoy Origins!

Sunday, June 10, 2018

[ArcadiaQuest] Four Angels

More ArcadiaQuest from Will's stash of minis! This is the last big batch of models from the Kickstarters he participated in. It is from the Inferno set, I believe.

For this batch of models, since they are angels, he wanted them to have them be on a cloud-like effect. So I painted the base blue with some light blue locations where I added two or three layers of snow-flock to create a cloud-like effect. I think it finally came out pretty nice.

Gostor: Ethereal Horrors released for 5e

Way back in 2016, I put out a very successful book called Gostor: Ethereal Horrors which presents a series of monsters from the Ethereal Plane, presented in such a way as to can be easily added to any campaign or setting. That first book was for the Pathfinder RPG. I had someone working with me at the time who wanted to perform the conversion from PF to 5e, so I let him work on it.

As you can see, that work was never done and the porting of the Ethereal Horrors to 5e was never done. So while in Montreal at the end of May, I took time to look at the book and see what it would take to review and alter the creatures to make it to 5e. Less than two weeks later, it was done. The text had been reviewed, cleaned and clarified, the sample encounters had been updated and presented for 5th edition.

In short, it was done.

Therefore, after two long years of procrastination, I am please to announce the release of Gostor: Ethereal Horrors for 5th edition! It is available now on DriveThru RPG and RPGNow, and shortly, on the Open Gaming Store.

Let me know what you think of it! I am really excited to unleash those monsters on unsuspecting players...

Monday, June 4, 2018

June Writing Update

With the latest FOE releases: Gostor: Medusans and Gostor: Gifts of the Gods this past month, there are now more and more FOE products coming out. This post is to update you with what is coming up in the pipeline at some point this summer. For those who follow, Medusans are now fully legal in the Legacies Organized Play Campaign.

Tyrants of Saggakar

Tyrants will see at least two adventures, and hopefully one source book. The exact content is unclear because I keep flip-flopping. I have enough material for a book on the Houses of Faremh, but could split it into two: one book for the major and one book for the minor houses. All with the clear intent of completing my "Tyrants of Saggakar - Campaign Setting" by bringing together all those sourcebooks into one massive book. But I have a few other pieces to complete before that one can be ready... Farelis, and the Markhem Hills...

Rhym

We have not forgotten about Rhym. JD is working on a book of allies and adversaries. I have nearly completed a location book, set in the country of Therland. I completed the third adventure of my Rhym series, which premiered at Conglomeration earlier this year. I will be running this one at a few events this summer, shall I say "Origins" and "Gencon"?

Akhamet

After talking about it since last November and playing with it since the winter, Akhamet is moving forward. So you know, I have just two comments left. This one really grew on me, the definition of scope creep! My latest idea and what I have left? So the bestiary section has more than stat blocks, I have tried to put a short adventure with every one of the creatures. That way you get more than just a stat block. I thought it was pretty cool.

Gostor

Gostor will see a number of releases. Already you have seen the addition of the Mythical Greece products, including new character races just came out Gostor: Medusans and Olympians will be followed by at least two more Ancient Greece-inspired races: coming up next will be the titanborn and the nymphs.

Titanborn as primordial humanoids related to... the titans of course. I worked to make them very different from the Olympians, and I think they are. The book will have four very different sub-types that will allow you to make a truly unique character, whether you play for the uber-specialized character or the generalist.

Nymphs are still in production, but they will allow you play a minor deity.

Tuesday, May 29, 2018

The Pink Carnivean

Here is a metal carnivean I got as part of a job lot. It has a minor conversion with one of its lower legs on a piece of Retribution jack. I went with a lighter shade than my others, which are all dark purple. Not much more to say...

Sunday, May 27, 2018

[Commissions] Going to Asia?

When I got my Reaper Bones III last year, I went through and was really very excited to find some of the Asian-inspired creatures therein. Among them, the large samurai-oni lady. Painting these guys was a blast I was able to complete them so quickly. Fun miniatures all around. The "set" of characters includes a Kenku, two Kitsune(fox-people), and a masked human woman.

At first, I had the idea of creating an adventure set in a fantasy Asia. Something akin to Akhamet, but now I am unsure. The idea is still there, still marinating in the back of my mind, but I need additional time to sit down and get it done. So this is one of the things currently on the backburner for FOE. Something you can look forward to find at your gaming tables.

I too am pretty excited about it... but it will wait until Akhamet is out and done.



Friday, May 25, 2018

[Commission] Freeblade miniatures

From the Vault of minis I painted long ago, but am only posting them now.

Last year, I bought myself these miniatures from the FreeBlades range. Putting them together proved to be somewhat of a challenge, but the finished product are very nice. The sculpts are solid and they paint well.

The first two characters are a Dryad and a sorceress/druid. I am particularly fond of the dryad character. She is a surprisingly simple but very effective character. The sorceress was one of my inspiration for the Medusan "iconic". As she holds a snake in hand she is perfect for that role. Expect to see her on the gaming table...

The next pair is an eagle knight and a lion knight. With the recent work I've been doing, the lion-woman will make her way into a game I started putting ideas together...