Continuing my series of Greece-inspired races for 5th Edition.
Nymph: Lampad
Lampads are the dour nymphs of the underworld. Perhaps the most worldly of the nymphs, they serve as entourages to the goddesses of the Underworld. They take their name from the lamp they carry through the world of the dead to light their way. Lampads are very pale with long dark hair. They are the least self-centered or vain of the nymphs, looking like the shades they preside over. As such, they are the least sociable of the nymphs, preferring the presence of non-lampads to that of their sisters.
Lampad Features
Your nymph character has several traits in common with all other nymphs.
Ability Score Increase. Your Charisma and Dexterity scores each increase by 1.
Age. You grew very quickly from a young age and matured around age ten. From there, you will change very little the rest of your lives. You can live up to ten centuries.
Size. Nymph are the same size as human females. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Female. All nymphs are female.
Language. You can speak, read, and write Common and Sylvan.
Beauty. You may cast sanctuary on yourself, using Charisma as your spellcasting ability. You regain use of this ability when you complete a long rest.
Darkvision. Accustomed to the bleak darkness of the Underworld, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dime list. You can’t discern color in darkness, only shades of gray.
Light. You may cast the cantrip light at will.
Used this race in your game? Comments? Let us know!
No comments:
Post a Comment