This last piece of design was completed shortly after the Primer was completed, so they were not included into the document.
The last thing I needed was an illustration of an androgynous character. Someone without strong secondary sexual characteristics. I lucked out and found this illustration by Kaitlynn Peavler, darkened the skin and voila! A haver!
The book contains alternate racial traits and a few other goodies which are not presented here.
Haver Racial Traits
+2 Dexterity, +2 Charisma, -2 Intelligence Havers are lithe and charming, are somewhat dim-witted.
Medium Havers are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed Havers have a base speed of 30 feet.
Androgynous (Ex) A haver counts as male or female or neither, whichever is most advantageous to it. They usually select one gender to identify as, but change it as suits their needs. As half-breed creatures, they cannot reproduce and have no sexual organs.
Darkvision (Ex) Havers can see in the dark up to 60 feet.
Disguise Expert (Ex) A haver gains a +2 bonus to Bluff and Disguise checks to disguise themselves as a First One or as one of their other parent’s race, or to appear as a member of one gender or another.
Evasive A haver gains either Deceitful, Persuasive, or Stealthy as a bonus feat.
Shadow Jump (Su) Once per day, as a move action, a haver can jump between shadows as if using a dimension door spell. A haver must jump from a shadowy area to another, up to 5 feet per level each day. Activating shadow jump does not provoke attacks of opportunity.
Split parentage (Ex) Havers are humanoids with the First One subtype. Also select another race at character creation. A haver qualifies as either a First One or a member of that race for the purpose of qualifying for feats, prestige classes, and any other class or race-related option.
Languages Havers begin play speaking Common and Exodite. Those with a high Intelligence score add any non-secret regional languages to their list of bonus available languages.