Highs and Lows
So... what was good and what can be improved of Origins 2019?
Good
- One of the best things about this year was the attendance numbers for my games. With quite a few repeat customers from previous years. I always thought of Origins as a convention where people attend specific events year in year out. Building a following is something I want to see more of.
- Last year, I posted that I did not enjoy one of the Arcanis adventures. It was not the case this year. I enjoyed myself at all the tables I played (all 5 slots). Some stories pleased me more than others but overall, it was a good.
- Seeing my kids at Origins was a high point. Maybe in the future, I don't think the girls will want to come, especially not for 5 days. ActionMan on the other hand will want to come. Five, ten, forty day...
- Friends. I have so many of them I get to meet at the con.
My Arcanis buddies: Sean-E, Paul & Nicole-G and the kids, Dave-M, Jacquie, and the PCI gang: Henry, Jimmy, Pedro.
Dave-M, Matt-M from Rogue Cthulhu,
I'm forgetting a lot of people here.
Bad
- Well... The biggest disappointment was that neither of my Wednesday games went off. Oh well. Maybe next time. Then again, Wednesday is slow all around the convention.
- I was shocked, and unhappily so, by the price increase of Shadowrun games. Eight bucks for 4 hours at a table of 8. NOPE. If the experience was good, I could console myself. But it was not. What happened was that everyone had a backup and a backup to the backup: four faces, two hackers, three adepts, four gun-totting goons. Surprisingly, I was the only one who was a magic infiltrator. Large tables and price hikes mean that I am OUT from future Shadowrun events at Origins.
- When people complain to the head of a department, as I did to the RPG HQ, I don't want to hear that "we can't do anything because of [politics]". That's lame. Take it seriously.
- Again, their website is just plain crap. People claimed issues with it - which I lucked out and did not experience myself. One problem I have is with the difficulty in getting to important things: number of tickets available, access to what to see. I showed my wife and even she thought it was pretty craptacular. I have little hope by now that they will change this.
Improvable
- I already complained about this and people spoke to me about it. With the spread of the convention, generic tickets should be easily available. If you have an RPG HQ, they should sell generics. They do at Gencon. I don't care about your inner politics: make it easy for me, the attendee. This is something that can be improved easily.
Conclusion
This year's Origins left me thinking and seriously re-think whether I wanted to attend again. Perhaps bring ActionMan...
I will be debating it some more. However, there were a lot of good things this year that makes me think I want to return: That most of my games went off mostly.
As a bonus, the Arcanis games were great, with my character being oddly effective in combat situation for once. I was still a face that serves as a morale office.
More than a week after Origins, I am leaning towards going back next year. With most of my tables happening AND my fun time playing Arcanis, I think I'm going back next year. Whether I will plan a full schedule like this year remains to be seen.
I'm going back!
I had tickets to play Arcanis, leading up to the big battle interactive on Saturday. My character, Kermina Gallia val'Borda who is an oracular nun. I will not go into details of the adventures but I will say that my character, after a retool two years ago, is now effective at more than using her tongue. Because she is a face character, at least she was but with time, she became much more of a caster. And now she can tweak Fate. This was a flavor character that is now surprisingly effective. She is fun to play because she is a devoted to her goddess who is also promiscuous.
This was the big day. One last Arcanis Hard Point adventure. This one led us straight into the Big Battle Interactive. Again, I got to see things which gave me some insight. Fun stuff.
So the first game had an interesting "time travel/dream" quality to it. When I took this picture, I wondered one thing: "WHAT ARE THOSE!?" A meme my children are very fond of.
The Battle Interactive was the big event of the Saturday... 10 hours of awesome. This year, I again was sat with Nicole and her boys. Completing our wacky team, was Paul's niece and Amanda-C. This meant that my Kermina had her two BFFs at the table: Magda (played by Amanda) and Tessa (played by Nicole). There was not a lot of time for us to gossip and blab, even though I'm pretty sure there were.


One of the big changes this year, was the moving of the registration from the middle of the convention center to the north side. For me, that meant close to a mile walk from the south side. That is not a big problem, I need the exercise. My complaint with that is that they did not have a station for Generic Tokens anywhere else. "Buy a bunch of them" I was told.
Thursday was a day I was looking forward to. Before the con, I had a few tickets sold, but I was really worried about it. A quick breakfast with my good friend Dave-M.
Both feature tombs but they play out completely differently because of the story around the plot. And the layout is also different...

- Perhaps one of the most random elements I found myself looking forward to read on every page were Ikar's personal notes. They made me think of a PC's own notes. The one on the Cthulhu-like Droxa which is featured on the cover reads: Blood and soul, this thing’s a story. It better be a story. I hope it’s a story. - Ikar A definite highlight
I was beginning to wonder myself when I would finally dig myself out the massive hole of writing I dug myself in with Origins and Gencon. I spent March and April in a writing funk but today, I can breathe a lot easier for I finished not one, but TWO of the special adventures, called Battle of Farelis, parts 1 and 2.
Part 2 is not a sequel, at least not for the characters. In part 2, adventurers from a variety of game world deal with what happened in Part 1. I do not want to explain too much at this time but it is pretty cool, I think.
- The next scene has us wake up in comfortable beds without weapons or armor as a warm sun filters through the window. An old maid jumps up "Oh! You are awake! Wait here" and she walks out. A moment later, a charming blonde man enters the room. "Good to see you are awake. Welcome to my home, I am Count Strahd von Zarovich!" Mike drop. (It was the start of Ravenloft II)