tag:blogger.com,1999:blog-4279162265168778574.post8231485381176369393..comments2024-03-27T20:41:56.209-06:00Comments on JP on Gaming: [Tweaking Pathfinder] I want to kill Spellcraft JPChapleauhttp://www.blogger.com/profile/05783051524957278979noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4279162265168778574.post-64240821611298139072016-02-23T13:31:18.570-07:002016-02-23T13:31:18.570-07:00I like Pathfinder, it was a real pleasant re-intro...I like Pathfinder, it was a real pleasant re-introduction to fantasy role playing. But one of the problems I have is the Skill escalation. <br /><br />This may be a bigger issue in the game I am in, where magic is plentiful, so the characters all have ability boosts. But at 10th level for many of the characters the minimum level for the skills they specialize in is about +15 (or more). That means the GM is forced to increase the DC for skill tests. Which means that if you are not trained in a skill, or only minimally trained in it, there is no chance of success.<br /><br />So my recommendation would be something along the lines that 5E took. Cap even the highly trained skill levels to a certain number. That way the GM is not constantly having to increase the DC to match character abilities.Anonymoushttps://www.blogger.com/profile/05040203844247479653noreply@blogger.comtag:blogger.com,1999:blog-4279162265168778574.post-47559611772921990402016-02-23T08:38:18.639-07:002016-02-23T08:38:18.639-07:00Totally agree on spellcraft...it is very redundant...Totally agree on spellcraft...it is very redundant. Or at least, it+Arcana make more sense as one skill.<br /><br />I also always know I'm running pathfinder when I call for an athletics test and have to be reminded that it's not a thing. Very frustrating!<br /><br />I do think disguise is distinct from bluff, though. For example: a half-ogre might do well to put points in to disguise, but would have a lousy bluff. Gift of the gab =/= ability to look like someone else.<br /><br />Escape artist rolled in to acrobatic makes sense to me.<br /><br />Sleight of Hand needs to stay separate as well, I feel. Ability to hide in bushes or shadows =/= ability to slip coins from a purse.Doctor Futurityhttps://www.blogger.com/profile/02586371999646337047noreply@blogger.comtag:blogger.com,1999:blog-4279162265168778574.post-46867130396026576092016-02-23T00:13:40.216-07:002016-02-23T00:13:40.216-07:00they touch on it in Unchain but it's all optio...they touch on it in Unchain but it's all optional. Problem with optional rules is that you will never see it except in a few home games...<br />Anonymoushttps://www.blogger.com/profile/07892769624168015614noreply@blogger.com